Top 5 on The Strip: Dr. Strange foes

Baron Mordo — Baron Mordo started as Strange’s com­pe­ti­tion to become an appren­tice to the Ancient One. Because of jeal­ousy, Mordo even­tu­ally betrayed the duo lead­ing Strange to take the posi­tion and in time become the Sor­cerer Supreme of Earth. Mordo led a life of crime as a reg­u­lar foe of Strange but later turned over a new leaf and fought a can­cer diagnosis.

Dor­mammu — The dread lord has been a long­time adver­sary of Strange. Dor­mammu rules over the Dark Dimen­sion, which he con­quered by force and by over­throw­ing the estab­lished leader. He has chal­lenged Strange many times in an attempt to take over the Earth realm but has lost. He is a being of immense power and a mas­ter of chaotic magic.

 

Mephisto — Basi­cally, Mephisto can pose as the Devil, but he is not Satan and does not rule over Hell. He is a ruler of a hell dimen­sion and has estab­lished him­self as a bro­ker of souls. Mephisto, father of Mar­vel stal­wart Black­heart, is respon­si­ble for the the cre­ation of Ghost Rider.

 

Night­mare — Night­mare rules over the Night­mare World in the Dimen­sion of Dreams. He is capa­ble of manip­u­lat­ing the dreams of humans and gain­ing con­trol over them. Night­mare is a demon attempt­ing to take over the realm of the awake.

 

Shuma-Gorath — Shuma-Gorath is one of a race of crea­tures — known col­lec­tively as Shuma-Gorath — that take the shape of a cyclop­tic ten­ta­cled eye. In Strange’s time, Shuma-Gorath attempts to enter the main­stream dimen­sion through the mind of the Ancient One. This results in Strange hav­ing to kill his mas­ter to pre­vent Shuma-Gorath’s man­i­fes­ta­tion. Shuma-Gorath again tries after Strange absorbs him and begins to turn into him. It is even­tu­ally killed but res­ur­rects itself through Chaos Magic.

Marvel character highlight #10: Dr. Strange

NAME: Stephen Vin­cent Strange

AFFILIATION: Avengers, Squadron Supreme, Defenders

SPECIAL ABILITIES: Over­all, the most Supreme mas­tery of magic and mys­ti­cal ener­gies than any­one else on Earth. Astral pro­jec­tion, tele­pathic com­mu­ni­ca­tion and pos­ses­sion of mys­ti­cal objects that enable flight as well as invisibility.

BACKGROUND: Stephen Strange was a mas­ter sur­geon who was bril­liant yet arro­gant. Strange injured his hands, depriv­ing him of his liveli­hood. Using all of his money and resources, Strange went broke and became an alco­holic. Seek­ing a cure to restore the use of his hands, Strange jour­neyed to Tibet and met with the Ancient One. Strange stayed for years, train­ing along­side Baron Mordo in a com­pe­ti­tion to suc­ceed the Ancient One as sor­cerer supreme of Earth. When Mordo revealed him­self as a trai­tor, Strange took the posi­tion as appren­tice. After the Ancient One died, Strange took on the full title and position.

RELATIONSHIPS: Ancient One, men­tor; Clea, lover

FIRST VERSUS GAME APPEARANCE: Ulti­mate Mar­vel vs. Cap­com 3

APPEARANCES IN OTHER MEDIA: Mar­vel Ulti­mate Alliance (mul­ti­plat­form), The Amaz­ing Spider-Man vs. The King­pin (Sega Mas­ter Sys­tem and Sega Game Gear), Mar­vel Super Heroes: War of the Gems (SNES), Mar­vel Super Hero Squad Online (PC), X-Men the Ani­mated Series (tele­vi­sion), Spider-Man the Ani­mated Series (tele­vi­sion), Dr. Strange (film), Dr. Strange: The Sor­cerer Supreme (ani­mated film)

Otaku Corner #09: Death Note Vol. 4

Death Note Vol. 4 slows action

 

Bran­don Beatty, con­tribut­ing editor

Read­ers, wel­come back to Otaku Cor­ner. In this issue we con­tinue to look at the world­wide smash manga series “Death Note.” For those that have just started to read Otaku Cor­ner and Death Note, I would like to get you up to speed.

Death Note is the per­fect blend of gothic hor­ror fused with an intrigu­ing sto­ry­line in the tra­di­tion of Sher­lock Holmes, only this time it is in manga form. So far, I have reviewed three vol­umes of Death Note and took some time off to only review other ani­mated series to keep from exhaust­ing Death Note. So, hold one and get ready: Your friendly neigh­bor­hood otaku will once again present to you a bat­tle of wits between high school achiever Light Yagami and ace detec­tive L, two cho­sen men brought together by the Death Note, a note­book that will kill any­one whose name is writ­ten in it. Light aka Kira, who has one copy of the death note, vows to rid the world of vio­lent crim­i­nals, while L vows to stop Kira’s numer­ous killing sprees and restore justice.

In the fourth vol­ume of Death Note, writ­ten by Tsug­umi Ohba, illus­trated by Takeshi Obata and pub­lished by Viz Media, we last left L (aka Ryuzaki) and Light (Kira) recov­er­ing from an attack on TV news per­son­al­i­ties. Light’s father, a top offi­cer in Japan’s National Police Agency, was instru­men­tal in uncov­er­ing evi­dence at a local TV sta­tion of a sec­ond Kira. As a result, the two duel­ing geniuses called a truce to track down the sec­ond Kira, who is later revealed as Misa Amane, a up-and-coming model/actress who not only has her own death note, but the shinigami with her, Rem, has given her the abil­ity to see people’s true iden­ti­ties. The draw­back is that it would cost half of her lifespan.

Light, as a mem­ber of Ryuzaki’s team and Kira, is found quickly by Misa who offers to help him kill L in exchange for Light becom­ing her boyfriend. Light, at first, tries to threaten Misa with death, but Rem threat­ens to kill if any harm falls upon Misa. At the same time, Light tries to bal­ance life as Kira, an inves­ti­ga­tor and col­lege stu­dent while plot­ting to kill L. When Misa arrives at Light’s col­lege and tells him L’s real name, Light seems ready to declare vic­tory. How­ever, L’s wits strike again as Misa is taken into cus­tody by the NPA and is held by L in an undis­closed location.

Light, not­ing that the odds are against him, acts on his plan to keep sus­pi­cion from him­self and Misa by beg­ging Ryuzaki to con­fine him for a period of time. Light’s father, Soci­hiro, protests Light’s deci­sion, which results in him request­ing con­fine­ment as well. L agrees to Soichiro’s request except that his con­fine­ment would be dif­fer­ent in that Sochiro would still have access to infor­ma­tion, while Light is sep­a­rated and cut off.

DN Vol. 4 keeps all of the thrills and mys­tery intact, com­plete with the psy­cho­log­i­cal tac­tics that L and Light use, which are asso­ci­ated with high risk and high rewards. L decides to go under­ground to pro­tect him­self, while Light, who has a an ally in Misa, pon­ders if she is either a lia­bil­ity or an asset to his plans as Kira.

Obata’s illus­tra­tions are still top notch, cap­tur­ing every character’s emo­tion, while at the same time Obha’s story line remains flaw­less by keep­ing the fusion of super­nat­ural and mys­tery ele­ments intact. I also like the back­story to Misa in how she received her death note and Rem via another shinigami’s death in which Rem killed her stalker. In short, the fourth vol­ume of Death Note, while short on high-octane action, con­tin­ues its lure of prepar­ing read­ers for the next action-filled volume.

Vol­ume 4 has take a break from the fast-paced action and focuses mainly on emo­tions, yet con­tin­ues the strong pace of super­nat­ural hor­ror and mys­tery. You should be warned that the action and mind games will pick up again in its high-paced style with even more twists and turns that will keep you guess­ing who has who. My fel­low otaku, come back to “Otaku Cor­ner” for more Death Note reviews. A piece of advice: be wary of the gothic blondes. They are VERY possessive.

Bran­don Beatty is con­tribut­ing edi­tor of Gam­ing Insur­rec­tion. He can be reached by email at brandonb@gaminginsurrection.com

Property review: Dr. Strange: The Sorcerer Supreme

Photo cour­tesy of the Mar­vel wikia

Dr. Strange: The Sor­cerer Supreme

Lion­s­gate, 2007

Dr. Strange DVD con­jures fine story

Dr. Strange is strange, indeed. He’s got the poten­tial to be a top-tier char­ac­ter, yet he’s not out there for Mar­vel that much. How­ever, he has received the ani­mated movie treat­ment like most of the periph­eral Avengers so he has some promi­nence. And his film isn’t that bad.

Dr. Strange takes some time get­ting into. Start­ing off slow, the film han­dles Strange’s back­story with care, mix­ing in dif­fer­ent parts from the main­stream and Ulti­mates incar­na­tions. We see how Strange is at the top of his game, loses every­thing and hits rock bot­tom and finally becomes Earth’s Sor­cerer Supreme. In his jour­ney, Strange learns to care about oth­ers and that money and posi­tion in life aren’t every­thing. Even though Strange has one of the most cliché tales, espe­cially involv­ing a friend-turned-foe, the story isn’t bad and it’s paced pretty well. The addi­tion of the back­story involv­ing his sister’s death is slightly weird, since it’s not in the actual comics. While it gives Strange some emo­tional depth and makes him more relat­able than his comic coun­ter­part, it’s not actu­ally necessary.

What really makes the film worth watch­ing is its voice act­ing cast. The voices cho­sen are per­fect. With Kevin Michael Richard­son among them, the cast is pitch per­fect and almost could have been con­sid­ered for the same roles in Mar­vel vs. Cap­com 3 (ed’s note: Richard­son does make an appear­ance in MvC3, not as Baron Mordo but as Galac­tus). Bryce John­son, as the voice of Strange, is also excel­lent. There are a few more well-known names such as Phil LaMarr, Mar­vel stal­wart Fred Tatas­ciore and Tara Strong that round out the strong cast.

Also stand­out is the qual­ity of the ani­ma­tion. The char­ac­ters ani­mate beau­ti­fully and the lines and style are clean. It’s in the same vein as The Avengers movies, but look bet­ter than Hulk Versus.

Dr. Strange is an inter­est­ing char­ac­ter, and his ani­mated fea­ture pro­vides a decent-if-not-cliché look at his mem­o­rable back­ground and strug­gle to become some­thing greater than him­self. Give it a go if Strange’s tale of might and magic will intrigue you.

 

HOW WE GRADE

We score the prop­er­ties in three cat­e­gories: Cast­ing (or voice act­ing in cases of ani­mated), plot and sim­i­lar­i­ties to its source mate­r­ial. Each cat­e­gory receives points out of the max­i­mum of 10 per cat­e­gory and 30 over­all. The per­cent­age is the final score.

Like the comics?: 6

Cast­ing: 9.5

Plot: 8

Over­all: 23.5/30 or 7.8

Strip Talk #10: Just where did Charles Xavier go wrong?

Lyn­d­sey Mosley, edi­tor in chief

Charles Xavier: For­mer leader of the X-Men, founder of the Xavier Insti­tute for Higher Learn­ing. Morally ambigu­ous leader who mind wipes foes. Yes, Xavier is capa­ble of great things and then there’s that ten­dency for him to get into the dark side of his human­ity and kill people.

Just where did Xavier go wrong?

First, let’s exam­ine the good that came from Xavier’s actions. In cre­at­ing the X-Men, his strike­force for per­pet­u­at­ing the good of mutan­tkind, Xavier gave a home to and helped many a mutant with a tragic back­ground. These peo­ple may not have had any other place to go, killed them­selves or oth­ers if not for the benev­o­lence of the pro­fes­sor. How­ever, there’s two sides to every story and Xavier didn’t always prac­tice what he preached in tak­ing in way­ward mutants.

The list of ques­tion­able actions aris­ing from the cre­ation of the X-Men didn’t come to light until much later, and when it did, Xavier had to pay. I mean, who does things such as: tam­per with a mutant’s mind to pre­vent their assas­si­na­tion (Wolver­ine); let a sen­tient being remain enslaved while know­ing they are capa­ble of advanced thought and feel­ings (Dan­ger Room); tell a mutant for years that he can help them when he really can’t (Rogue); and erase the mem­ory of fallen com­rades that he sent unpre­pared into the field and who sub­se­quently died solely to cover his tracks (Vul­can, Petra, Sway)? That would be Xavier in a num­ber of story arcs. When even Cyclops and Wolver­ine are dis­gusted with you, you have a problem.

I’ll be the first to admit that I love the early char­ac­ter of Xavier. He was mod­eled after Dr. Mar­tin Luther King Jr., a per­sonal hero, so there’s much to love about him. How­ever, his prob­lems with lying and secret-keeping are an imme­di­ate deal­breaker in terms of char­ac­ter lik­a­bil­ity. The more recent story arcs seem to be reha­bil­i­tat­ing Xavier into a broken-but-honest man. Let’s hope they con­tinue down that path.

Lyn­d­sey Mosley is edi­tor in chief of Gam­ing Insur­rec­tion. She pon­ders the human­ity of the X-Men at gicomics@gaminginsurrection.com

Play

Property review: Ultimate Avengers (animated)

Pho­tos cour­tesy of the Mar­vel Data­base Wikia

ULTIMATE AVENGERS

Lionsgate/Marvel Ani­mated Fea­tures, 2006

Ulti­mately awe­some: Avengers car­toon passes test

We should start out by say­ing that we’re long­time comic fans. We’ve fol­lowed Marvel’s heroes for years and we’ve read issues of the Ulti­mates when it debuted. There’s one word that describes the Ulti­mates per­fectly — cin­e­matic. From the dra­matic art to the epic sto­ry­telling, the comic had all the mak­ings of a great film. We always hoped they’d make a live-action ver­sion of it, but it’s easy to see why Mar­vel would choose it as the first of their adult-oriented animation.

So, how did it trans­late from the printed page to the small screen? Not too shabby in our opinion.

The first thing any fan of Mar­vel will note about this ani­mated movie is that the dark and vio­lent edge has been taken off of Mark Millar’s story. This is under­stand­able since they want to mar­ket this film to the widest audi­ence pos­si­ble, but it also removes some of the plot points that made it unique.

For exam­ple, Hank Pym doesn’t abuse his wife, Janet. They bicker, but there’s no domes­tic abuse any­where. Cap­tain Amer­ica doesn’t beat the crap out of Hank and break his jaw. The Hulk is also vio­lent, but he isn’t the embod­i­ment of the male psy­che run amok. (He doesn’t want to kill Fred­die Prinze Jr. for being on a date with Betty.) That being said, though, ele­ments of that edge are still present mainly in the action scenes. The Hulk breaks Giant Man’s knee. The Wasp flies into Hulk’s ear in a mem­o­rable moment. We also see Cap­tain Amer­ica fly a plane into a Ger­man base from the spec­tac­u­lar open­ing of the comic. So, though it has been watered down to a degree, there’s still a lit­tle bit of the edge left.

The film takes a few key scenes and the over­all alien inva­sion plot and reshuf­fles it around to fit the needs of peo­ple with atten­tion deficit dis­or­der. For exam­ple, you have mem­o­rable scenes like the Hulk’s ram­page (now at the end of the story), Cap­tain America’s open­ing bat­tle and Steve Rogers’ revival. How­ever, you also have some changes like a new action scene involv­ing a bat­tle at a SHIELD base, a plane res­cue scene by Iron Man and the alien inva­sion set in New York. There are also some changes to the char­ac­ters. In the comic, Iron Man had a huge staff help­ing him main­tain the suit while in this film Tony Stark works solo and anony­mously. Thor is also a lit­tle dif­fer­ent: He’s still an activist, but this time, the Norse god is sav­ing the whales, which is ironic since Nor­way is one of two coun­tries still hunt­ing whales. You’d think Vikings would like whale burgers.

The ani­ma­tion in the film is a bit dif­fer­ent. The char­ac­ter designs and back­grounds look pretty good, and the char­ac­ters are highly detailed and full of color. There are times when the ani­ma­tion is spec­tac­u­lar, mainly dur­ing the fight scenes, how­ever, the qual­ity seems to waver between a Sat­ur­day morn­ing ani­ma­tion and big-screen ani­ma­tion. It never quite achieves the level of excel­lence that most adult audi­ences have come to expect. They seem to be aim­ing for anime level of qual­ity, but it never quite reaches it. The end result seems to be just what Mar­vel intends — ani­ma­tion that is just good enough to tell the story and cheap enough that they can crank it out quickly cash in, then move to the next film.

The voice actors of this movie did a great job. Each voice seemed to fit with each char­ac­ter. There is some heavy star power for this project. And you feel that expe­ri­ence in every line and scene. Fred Tatas­ciore, who voices Hulk on many projects is here. He makes you think that he has always been the Hulk with every roar, scream and refer­ring to him­self in third per­son. Justin Gross (Cap­tain Amer­ica) is Ryu Hayabusa in Ninja Gaiden series and the Dead or Alive series. Nolan North has made his name known all over the place, notably as Dead­pool in “Hulk VS.” The voice act­ing works great and noth­ing seems dry or out of place. And if you think you can make a bet­ter Thor, you should watch some of the other peo­ple try out for those parts and see if you add up to these expe­ri­enced actors.

The Ulti­mate Avengers is a great movie for super­heroes fans of all ages. There is some­thing for every­one here: There’s a love story, some­one try­ing to find their place in this world, a guy who wants to pro­tect the world from the peo­ple in it, and a story of friends from dif­fer­ent world. This is what the kids of all ages look for in a super­hero story.

HOW WE GRADE

We score the prop­er­ties in three cat­e­gories: Cast­ing (or voice act­ing in cases of ani­mated), plot and sim­i­lar­i­ties to its source mate­r­ial. Each cat­e­gory receives points out of the max­i­mum of 10 per cat­e­gory and 30 over­all. The per­cent­age is the final score.

Cast­ing: 9/10

Plot: 9/10

Like the comics?: 8/10

Over­all rat­ing: 8.6

Otaku Corner #08: All-New Tenchi Muyo Vol. 2

Face alien doom with the sec­ond vol­ume of Tenchi

Bran­don Beatty, con­tribut­ing editor

Wel­come back to another seg­ment of “Otaku Cor­ner” where my job is to review anime and manga for your leisure. In a pre­vi­ous OC review, I cov­ered the first issue of Viz Medias’ adap­ta­tion of the “All New Tenchi Muyo!” graphic novel series in which good times of watch­ing Tenchi and Co. on Car­toon Network’s “Toon­ami” block were revived. “Long live the Abso­lu­tion Rev­o­lu­tion,” I say. Now, with my shoutout to a leg­endary show com­plete, let us board Ryo-oh-ki Air­lines, Flight 803 to check out the sec­ond install­ment of the “All-New Tenchi Muyo: Doom Time.”

In this sec­ond vol­ume, Tenchi and Co. are at it again doing what they do best: Flirt­ing, bick­er­ing to no end, and keep­ing Earth and the rest of the uni­verse safe from the most out­landish and rogu­ish vil­lains ever known though seven chap­ters. In “Doom Time,” hence the sub­ti­tle, Washu invents a very cool device to alter time; trou­ble is, every­one except Ryo-oh-ki and a cute lit­tle vis­i­tor named Taro are trapped in time where Team Masaki is lit­er­ally fight­ing against the clock to stay alive and keep­ing young Taro safe. Next, our favorite goof­ball in uni­form, Mihoshi, finds her­self in the mid­dle of a bank rob­bery that quickly goes beyond awry when the pro­posed rob­ber grabs Mihoshi ‘s gun result­ing in teach­ing would-be crim­i­nals why crime does not pay at all.

Photo cour­tesy of Amazon.com

Poor Sasami has three chap­ters in which she is the star; only she is help­ing the oth­ers to fight against cute-yet-murderous build­ing restora­tion robots and to some­how keep her father from anni­hi­lat­ing her fel­low class­mates. Finally, Washu and the gang face off against an old enemy, Dr. Clay, and his newest weapon: an evil clone of Washu. Pro­grammed at first to strike at Washu, it has the entire house­hold fac­ing off against not one but five clones known as “Dark Washu,” set­ting off a “to be con­tin­ued” sto­ry­line for Vol. 3.

While read­ing this sec­ond install­ment of “Tenchi Muyo,” I found that every­thing that pulled me to this series is still here, keep­ing the sprit of the Tenchi anime and manga series intact and intro­duc­ing a new gen­er­a­tion of anime fans to harem manga that isn’t just girls domain. The action ele­ments are superb in feed­ing adren­a­line junkies their lust for action with­out overuse of “Gun­dam” or “Dragon Ball Z” ele­ments. I must inform you that there is fan ser­vice abound in this issue. Ryoko’s cover shot, while allur­ing, passes the stan­dards and prac­tices rules.

Viz Media has earned the respect of Tenchi fans by hav­ing the Eng­lish adap­ta­tion team of writer Fred Burke, trans­la­tor Lil­lian Olsen and edi­tor Eric Sear­le­man dive into the Tenchi Muyo phe­nom­e­non, under­stand­ing that Tenchi Muyo is a cor­ner­stone of Japan­ese ani­ma­tion and not the lat­est mon­ey­mak­ing fran­chise. Hitoshi Okuda’s tal­ent in the sto­ry­line and art areas will make you feel as if you’re watch­ing your own per­sonal episode of TM with­out any com­mer­cial breaks.

My favorite scenes of the manga were in chap­ter five when King Jurai tries to teach one of Sasami’s class­mates about man­ners in his own way, and in chap­ter seven when Washu and Dark Washu engage in intel­lec­tual and phys­i­cal com­bat. I felt the action and the intense rivalry seem­ing from the pages. Any­one who is for­tu­nate to pick a copy of a Tenchi Muyo manga will def­i­nitely get their money’s worth as great care in the Eng­lish adap­ta­tion and the com­bi­na­tion of excel­lent art and sto­ry­line ensures a great time for all with­out compromise.

As I close out this edi­tion of Otaku Cor­ner, I would like to take this time to say thanks to you, the read­ers, for read­ing this col­umn; it was some­thing that Lyn­d­sey, Jamie and myself thought about for a while within GI and finally added to the video game realm in which anime and manga have a strong con­nec­tion with Japan. Again, I say thank you, and now must fas­ten my seat belt per stew­ardesses Mihoshi, Ayaka and Ryoko as Ryo-oh-ki Air­ways Flight 803 has safely landed and awaits its treat of all things car­rots. I won­der where was she when I needed a veg­gie wingman?

Bran­don Beatty is con­tribut­ing edi­tor of Gam­ing Insur­rec­tion. He can be reached by email at brandonb@gaminginsurrection.com

Marvel character highlight #09: Cable

REAL NAME: Nathan Christo­pher Charles Summers

AFFILIATION: X-Men, New Mutants/X-Force, Six Pack

SPECIAL ABILITIES: Telekine­sis and telepa­thy. Enhanced eye­sight through his techno-organic eye and enhanced strength and dura­bil­ity in parts affected by the virus. Cable is also pro­fi­cient in most weaponry created.

BACKGROUND: Cable is the son of Scott Sum­mers (the X-Men’s Cyclops) and Made­lyne Pryor, a clone of the X-Men’s Jean Grey. When Cable was born, Pryor tried to sac­ri­fice the child who was already sup­posed to be a weapon for Mr. Sin­is­ter to use against Apoc­a­lypse. Sin­is­ter had cre­ated Pryor to con­tinue his manip­u­la­tion of the Sum­mers blood­line. Shortly after Pryor com­mit­ted sui­cide, Cable was infected with a techno-organic virus by Apoc­a­lypse. To save the child, Cyclops sent him to the future with the Clan Askani, headed by a future ver­sion of Cable’s sis­ter, Rachel Sum­mers or Mother Askani.

While in the future, Mother Askani did two things: First, she halted the spread of the virus so that it is just on the left side of Cable’s body; and two, she cre­ated a clone of the child. This clone, later stolen by Apoc­a­lypse, was raised to become Stryfe. Once the child was healed, and had been raised by Scott and Jean in the future, he defeated Apoc­a­lypse and Jean and Scott returned to the present time. Cable later was framed for an assas­si­na­tion attempt on Pro­fes­sor Charles Xavier by Stryfe, who lead a rebel group against him. Cable mar­ried and had a child, Tyler, but his wife was killed by Stryfe. Cable then trav­eled to the 20th cen­tury when Stryfe fled there. He founded Six Pack and reformed the New Mutants into X-Force. He also destroyed the present-day Apoc­a­lypse and res­cued and cared for the mutant mes­siah infant Hope.

RELATIONSHIPS: Made­lyne Pryor (Gob­lin Queen), mother; Scott Sum­mers (Cyclops), father; Jean Grey (Phoenix), mother; Rachel Sum­mers (Phoenix), sis­ter; Alex Sum­mers (Havok), uncle; Christo­pher Sum­mers (Cor­sair), grand­fa­ther; Kather­ine Sum­mers, grand­mother; Gabriel Sum­mers (Vul­can), uncle; Nate Grey (X-Man), genet­i­cally iden­ti­cal alter­nate real­ity ver­sion; Stryfe, clone; Aliya, wife; Tyler, son; Hope Sum­mers (adult), wife; Hope Sum­mers (infant), adopted daughter

FIRST VERSUS GAME APPEARANCE: Mar­vel vs. Cap­com 2

APPEARANCES IN OTHER MEDIA: X-Men the Ani­mated Series (tele­vi­sion), X-Men Leg­ends II: Rise of Apoc­a­lypse (Sony PSP), X-Men 2: Game Master’s Legacy (Sega Game Gear), X-Men: Reign of Apoc­a­lypse (Game­Boy Advance); Mar­vel Ulti­mate Alliance 2 (multiplatform)

Top 5 on The Strip: WTF lines from Ultimate Avengers

BY JAMIE MOSLEY/Gaming Insurrection

Is there any­thing bet­ter than watch­ing your favorite super­heroes using their super­pow­ers to save the world from cer­tain doom? The answer: Yes, lis­ten­ing to those same super­heroes deliver some of the best and mem­o­rable lines you will hear at some of the best moments in Marvel’s Ulti­mate Avengers ani­mated film. This quar­ter, we salute the Avengers crew’s witty deliv­ery in the face of danger.

Tony Stark (to Black Widow): “I’m free for night­caps later. Inter­ested? You can bring your gun.”

A bil­lion­aire by day and Iron Man by night, Stark is known to have a soft spot for the ladies. He has never met a woman who has resisted him or that would ever turn him down. So, when the Black Widow meets Mr. Mon­ey­bags and undresses him using her gun, the bil­lion­aire isn’t turned off, mak­ing him more hard­core than that other bil­lion­aire who wears a cape.

Bruce: “Any questions?”

Lab work­ers raise hands

Bruce: “Any ques­tions not about the Hulk?”

Lab work­ers lower hands.

This genius is known for his bril­liant mind and his hulk­ing desire to destroy when he is angry. He is will­ing to do what­ever it takes to be with the love of his life, Betty. That includes lead­ing a lab try­ing to rede­velop the Super Sol­dier Serum. Some­times, peo­ple in his lab just ask too many questions.

After tak­ing a beat­ing from Hulk, Cap­tain Amer­ica walks up to the Hulk.

Cap­tain Amer­ica: “Hey! We are not done yet!”

Cap­tain Amer­ica then punches Hulk in the face … twice.

This all-American sol­dier is known for inspir­ing every­one — team mem­bers and read­ers alike — to be the best per­son you can be. But Cap also prac­tices what he preaches.

Thor: “… and though we are but peace­ful pro­test­ers, do not assume that we can­not be provoked.”

Whale hunter shoots at Thor

Thor: “ Like that.”

Light­ning and wind bat­ters the hunters

The son of Odin is no pushover. But, he doesn’t openly look for fights; he fights for only what he believes in. So, Thor, who, is from Nor­way — one of two coun­tries that still hunts whales — is help­ing a group of peo­ple pro­tect the whales from whale hunters. A noble cause, indeed. And all protests are peace­ful unless he is provoked

Giant Man (while hold­ing Hulk in his hand): “You’re still a lit­tle man, Ban­ner. Now, knock it off or I’m gonna squish you.”

Hulk breaks the hold and grabs Giant Man by the neck. Hulk then punches Hank in the knee, break­ing it.

The Hulk doesn’t have to speak for you to under­stand what he wants. You just know when he looks at you to either run or hope that Hulk is dis­tracted by the time he gets to you. In fact, Hulk is the only per­son on the list who doesn’t have an actual spo­ken line. Hardcore.

Strip Talk #09: Let’s end the bashing of direct comic book films

Lyn­d­sey Mosley, edi­tor in chief

I don’t know where the incli­na­tion to bash a direct comic book movie has come from in recent years, but it hon­estly needs to stop.

I don’t know about the var­i­ous movie crit­ics out there, but I love a good comic book movie. And, if it just so hap­pens that to achieve this rare feat some­one must copy a comic panel by panel, then so be it.

That’s much more prefer­able than watch­ing some man­gled chop job by a direc­tor hack who doesn’t “get it.”

Take for instance “Sin City.” Every time I turned on the TV or read a review, some­one was bash­ing the film because it was “too close to the comic.”

You’ve got to be kid­ding me. It was per­fect. Every­thing that I knew about the comic actu­ally came from the movie and inspired me to pick it up, not the other way around. So what if it was lifted nearly word for word? I’d rather have that than a butchered idea based on some­thing that might resem­ble a video game movie (see: every Bat­man film after Returns and and Super Mario Bros.).

Another exam­ple? “Watch­men.” It, too, was crit­i­cized because of its close prox­im­ity to the comic book, and yet, what some crit­ics didn’t real­ize was that the movie changed some key elements.

If they’d actu­ally both­ered to read the comic AND watch the movie, they would have known that. But some­how, it was too abstract and “comic-like” to do well. Damned if you do, damned if you don’t. If it hadn’t been just like the comic, some­one would have crit­i­cized the movie for stray­ing too far from its roots. But because it was iden­ti­cal to the comic in nearly every respect, it was deemed too close to its source.

Really, movie crit­ics, throw me a bone here.

As a comic book fan, I’m glad we’re mov­ing past the point where movies based on prop­er­ties are garbage adap­ta­tions that have noth­ing to do with the char­ac­ters’ past or present activ­i­ties and don’t make a drop of sense. If some­one wants to give me exactly what I can pick up a book and read, more power to them. In an anal­o­gous school turn, I’d rather they study and do their home­work than to not do the reading.

Lyn­d­sey Mosley is edi­tor in chief of Gam­ing Insur­rec­tion. She enjoys direct panel lifts at gicomics@gaminginsurrection.com